This staff produces 3 shocks for each enemy with slight delay. However, because the heat clouds disappear upon hitting the terrain, it can deal less damage than expected.Īn upgraded Staff of Thunder 1.
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This weapon will usually deal better damage than Explosion Staff 5 because of the Burn property allowing it to hit multiple times per projectile, while keeping the same AT and splash. The gases disappear after 2s or when they hit the terrain. Produces heat gases which behave like projectiles of the High Light Staff 5, but keeps dealing fire damage until they disappear. Staff of Poisoner 4 with a Peridot 5 and Emerald 5 will deal more damage to non-Poison-resistant enemies than this weapon with a Quick's Card 5, but this weapon can substitute it as Level 5 jewels are not available when this weapon is obtainable. It is advised to add a Catapult's Card to increase the range, and a Quick's Card to let the Priest attack more often. It also has a minimum AT higher than 1 unlike other Type Thunder weapons.Īn upgraded version of Combat Staff 4. Strangely, this weapon is Level 3 when it should be Level 4/5, similar to Staff of Light. An upgraded version of Staff of Light 1, along with twice the range of usual staves. Even then, (assuming optimal compos are used) the Staff of Flame 3 (with optimal compos) and its upgrade Inferno Staff 5 also splash and usually does more damage than this weapon. However, enemies will not usually cluster up into great numbers, so this isn't the most practical weapon unless the Bait strategy is in use on a mob of mobile ground enemies, such as snakes, which do not appear that often. This staff does splash damage, and projectiles can stack to do high damage to large groups of enemies close together, with the damage being dealt to multiple enemies. This weapon can be deadly with high range, an Emerald, and other Priests with very high AT Aura.
![stick ranger 2 wiki stick ranger 2 wiki](https://static.gasandsupply.com/images/product/Thumbnails/LINK936-3.jpg)
This staff deals only Poison damage, making it extremely useful against cacti, and a few mushrooms later in game, especially when equipped with a Peridot. However, the Staff of Poisoner 4 with even just a Peridot 1 can potentially deal more damage than this weapon against enemies that don't resist Poison, making this weapon rather useless. The attack also lasts for 2s.Īn upgraded version of Battle Staff 2. Also, it is the first Type Thunder weapon with a minimum AT higher than 1.Īn upgraded version of the Staff of Fire 2. Strangely, this staff is only Level 1 when it should be Level 2 or 3, even though the Buy and Sell costs follow the other staves. The balls of light are shot in random directions from their targets with a homing ability (similar to Guide's Card), and they will only hit once they brighten up. This staff summons a homing ball of light for each enemy in range, each of which lasts for a total of 4s: 2 seconds in a darkened state, and 2 seconds in a lit-up state. To make the freeze effect useful, it is highly recommended to equip a Diamond, which increases the freeze time, and a Quick's Card, which increases the attack speed. Equipping an Emerald 2 or higher is recommended so the poison always damages enemies (Emerald 1 does not increase minimum AT).Īn upgraded version of Long Staff 1 and has more AT and range than Battle Staff 2. This is the first weapon with a minimum AT of 0, meaning the poison can possibly do no damage at all. In the case of dealing with mobs, the projectiles may end up hitting only a single enemy, dealing huge damage to that enemy. However, it only shoots one thunder bolt per enemy, which means that this weapon has to hit multiple enemies to be stronger. This staff will summon thunder bolts (similar to the Thunder 1 for Magicians) for all enemies in range. Adding a Garnet or a Ruby is recommended. The projectiles of this staff will stay for 2s and burn enemies touching them. Staff of Ice 1 with a Sapphire 1 deals almost the same average damage (9) as this weapon (10), as well as slowing enemies a little bit and having a higher range, so this weapon is not very useful. It is useful to have a Catapult's Card to increase the range.
![stick ranger 2 wiki stick ranger 2 wiki](https://i.ytimg.com/vi/AMrng6BIm3k/maxresdefault.jpg)
Has a very short range (the same as the Gladiator).